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Nomadic Cultural Work on the Struggle for Queer Liberation

The topic for our presentation focused on the Queer community and the issues currently affecting them. We strove to get different perspectives from an international standpoint from different community members, interviewing them, listening to their personal experiences and asked them their perspectives on what issues were most relevant to them and the broader community.

Dream

In Dream, a man named Pete lies on his deathbed and experiences flashbacks of his life. As Pete, you will go through the various stages of his life, learning about his story through a well-structured narrative.

Virtual Communities Final Project : Jack.org York

In this virtual platform, we have chosen to address communities who are affected by mental health issues. These are characterized by changes in thinking, mood or behaviour associated with significant distress and impaired functioning, caused by a complex interplay of biological, psychosocial, economic and genetic factors.

Chinese New Year Universe

As an all-Chinese group, we chose to use Mozilla Hubs to present the customs and roots of the Chinese New Year. We hope that anyone who visits this virtual Chinese New Year residence would have a better knowledge and appreciation of the holiday.

Taichi 24-form

Taichi quan is a part of Chinese traditional culture, it embodies Chinese people’s unique way of thinking, code of conduct, aesthetic concept, value orientation, outlook on life and universe.

Choco

Our game is an open-world platformer-collectathon. The player is given control over a cartoon Kookaburra bird, affectionately named “Choco”, and must successfully navigate an island in search of their lost eggs.

Individual, Intimacy, Collective

Individual, Intimacy, Collective is an interactive media project using Touchdesigner. The intention of this project’s interactive visual and sound changes is to provoke users to reflect on the dialectical relationship between the individual and the collective.

2021-2022 :: DATT 3300: Game Mechanics

Explores the rules and procedures followed by players and games-more broadly and not limited to computer games-that are the building blocks that make up gameplay. Students look at the various aspects of game mechanics; what they are, how they can be formed, how they interact with each other, what values they transmit and topics relating to the application of game mechanics.

2021-2022 :: DATT 2500: Introduction to 3D Modelling

The course provides a survey of various modelling techniques and approaches with an emphasis on modelling used in 3D art, 3D animation and games. Topics include photorealistic rendering, scene building, character modelling, and the use of 3D graphics in simulation and visualization.

2021-2022 :: DATT 2501: Introduction to 3D Animation

The course will provide a survey of various animation techniques and approaches with an emphasis on render time animation as it is used in 3D art, 3D animation, data visualization and games. Topics include, scene building, character animation, timeline based animation techniques, and the use of 3D graphics in simulation and visualization.