By Fahad Edward, Bartu Gurel, and Ashton Wilks

In Dream, a man named Pete lies on his deathbed and experiences flashbacks of his life. As Pete, you will go through the various stages of his life, learning about his story through a well-structured narrative. Players will use portals to travel throughout different dream worlds. Each dream world will be at a certain stage in Pete’s life. We want our players to experience the life he lived and learn how he ended up on his deathbed. For each level, there are tasks that need to be completed in order to progress into the next level. By doing those tasks, the player gets to learn more about Pete’s life. We wanted to create a narrative where people can somewhat relate to the life of Pete. Everyone human on earth will experience life and death, this game acts as a commentary on these inevitable aspects of the human experience.

For inquiries regarding this initiative, please contact:

Mark-David Hosale, Ph.D.  –
Associate Professor and Chair, Computational Arts
Digital Media Program
School of Art, Media, Performance and Design
York University, Toronto

4700 Keele Street .:. 228 Goldfarb Centre for Fine Arts .:. Toronto ON, M3J 1P3 Canada