Development Enviroment: Max
Musical instruments (particularly Western ones) have historically been based on binary systems: press a key, pluck a string, hit a drum. Despite all the minute expressions one can…
The game consists of three different levels, the difficulty increases upon each level based on different factors. The first level, the dartboard will be centered in the middle…
The concept of our final project is a fictional interactive world that begins in a Museum. Our initial goal was to create a forest with many species of…
The project is a visual music with skybox as a background and set some vivid models to express the music in a 3D world. The music is in…
Our project depicts a snowy nonsensical winter landscape. Within the project, an igloo plays music while penguins run around it and flurries of snow travel throughout the air….
This is a game that sets the user into a forest (at night) looking for five individual pieces of treasure, all while being chased by a monster. The…
Murmuration was part of An Installation Incubator Project performed in March 2017. The project was an interdisciplinary exploration in technology, movement, sound, design and performance featuring talent from the…
Audible Shapes is a 3D generative music visualizer. It allows the user to create a unique soundscape and manipulate objects within a 3D space. These objects will then…
This documentation video summarizes the work that Digital Media students did for The Birds, a creative collaboration between theatre, dance, digital media and music students together with faculty…