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Our project is an interactive visualization project. It is a closed mirror box and controlled by the wearable device — a glove. Audiences could have immense experience and…
Musical instruments (particularly Western ones) have historically been based on binary systems: press a key, pluck a string, hit a drum. Despite all the minute expressions one can…
The game consists of three different levels, the difficulty increases upon each level based on different factors. The first level, the dartboard will be centered in the middle…
The concept of our final project is a fictional interactive world that begins in a Museum. Our initial goal was to create a forest with many species of…
The project is a visual music with skybox as a background and set some vivid models to express the music in a 3D world. The music is in…
Our project depicts a snowy nonsensical winter landscape. Within the project, an igloo plays music while penguins run around it and flurries of snow travel throughout the air….
This is a game that sets the user into a forest (at night) looking for five individual pieces of treasure, all while being chased by a monster. The…
The Promised Land is a narrative mini-game that walks the player through an immersive, and often frustrating experience. No clear instructions are provided at the onset of the…
We have constructed an adventure RPG style game that incorporates various fantasy RPG trappings such as travelling across an overworld map, as well as menial tasks in the…
The purpose of my project is to create a game-like art reflecting our life experience. I think our life can be viewed as a kind of game. But…