[DISTORTION] is a wearable physical computing work, and includes a mask, shoulder armour and gauntlet. [DISTORTION] uses biosensing, light displays, and voice modulation to mask the user’s face…
Breathe Forest is an artwork integrating interactive visualization which transforms data from its surrounding environment to visible output and expresses itself with RGB LED lights and the rotation…
Our project is an interactive visualization project. It is a closed mirror box and controlled by the wearable device — a glove. Audiences could have immense experience and…
Musical instruments (particularly Western ones) have historically been based on binary systems: press a key, pluck a string, hit a drum. Despite all the minute expressions one can…
The game consists of three different levels, the difficulty increases upon each level based on different factors. The first level, the dartboard will be centered in the middle…
The concept of our final project is a fictional interactive world that begins in a Museum. Our initial goal was to create a forest with many species of…
Our project depicts a snowy nonsensical winter landscape. Within the project, an igloo plays music while penguins run around it and flurries of snow travel throughout the air….
The Promised Land is a narrative mini-game that walks the player through an immersive, and often frustrating experience. No clear instructions are provided at the onset of the…