Year of Study: 4th YearPage 4 of 5

Students work from fourth year.

The Bunker

Have you ever imagined how our world will look like after biochemical infection? What would you do if you are one of the survivors? “The Bunker” is a…

Pet Defence

The player controls a collection of pets who try to defend their human owner against ghosts in their home. Every night, ghosts sneak into the home with the…

DATT 4950/DIGM 5950 Artificial Life, Generative Art and Creative Code (Fall 2018)

Artists have always drawn inspiration from nature, but until recently only rarely have they been able to leverage nature’s creative mechanisms. From its origins computing has also found…

Porcelain (瓷)

瓷 is a digital media art project that involves projection mapping on surfaces of a set of Chinese porcelains. Choosing Chinese porcelains gives rise to a more expressive…

Dying to Live again

DyingtoLiveAgain​isaninteractiveaudiovisualinstallationthatuses​​motioncapturet​​o explore the ambiguity between ​presence​ and ​​absence.​ Participants are shown a virtual ​graveyard​ where their movement is represented in real-time as a ghostly figure. The movements of…

Inlustris

Inlustris is about a lone star that travels through space in search of other stars. As this star travels, it finds out that the stars that it once…

Murmuration

Murmuration was part of An Installation Incubator Project performed in March 2017. The project was an interdisciplinary exploration in technology, movement, sound, design and performance featuring talent from the…

Circles of life

This project layers the concepts of agent-based systems, the game of life and genome evolution. It explores the complexity of interactions and sub interactions. Each layer complexly generates…

Wispy Lineage

Project Overview Wispy Lineage is an artificial life simulation based loosely on the biological process of mitosis. This project uses the Artificial Life Javascript library created by Professor…

Hidden Secrets

Hidden Secrets is an augmented reality experience that involves both human- centered computing (Android mobile application) and Augmented Reality. Targeted users (York University students) may interact with the…