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2020-2021 :: DATT 1010 : Introduction to Interactive Digital Media I

Exploration of interactive digital media using a programming environment designed for creative use, such as Max/MSP. The primary content of this course will be presented in a series of themes that provide the basis for the exploration of computational art through fundamental tools needed for the analysis, evaluation, and creation of interactive computational art works, including the exploration of generative art, sound manipulation and effects, video manipulation and effects, and 2D graphics in run-time environments.

2020-2021 :: DATT 1939: Making Interactive New Media Art

Introduces students with little or no experience in the creation of new media works to the issues and techniques that will enable them to engage critically and creatively with the area. In the relatively short history of new media, a new language and tool set have become pervasive in the world of art making.

Digital Media END OF YEAR EXHIBITION 2020 • 2021

April 19-26, 2021 About • Exhibition • Performances • Talks About Our Curatorial Theme: 2020-2021 Invisibility :: Complexity :: Resistance :: Intentionality. The year 2020 and 2021 has…

The Game of Life
This work is an experimental collaborative performance piece devised by Undergraduate students in the Digital Media program and the Dance program for DATT 3931/ 4931 – Collaborative Performance Project I and II. It is presented through Zoom, and involves audience participation by way of the Zoom chat window.

The Dark Side of the Hills
A musical journey through a live generated ocean-like terrain exploring different element flows of our music using max/msp patch for exploring and visualizing our music. The inspiration for music comes from a Baader-Meinhof effect in an attempt to spark an interest for the audience, and for visuals, it sparks an interest in working with 3D particles as well as objects put together in order to create scenery visuals.

A Muted Call
The mass digitisation of human interaction has redefined connection in the era of the pandemic. While some seamlessly adjust to an evolving social landscape, others see this new age of communication as a hindrance to the full range of human emotion. A Muted Call displays an instance of frustration with the limitations of online interaction. By thrusting the banal narrative of a video call into visual and sonic abstraction, the work explores a thirst for expression beyond the confines of our bodies in webcam.

No New Normal
This piece is an abstract work which aims to capture the zeitgeist of 2020. The visuals are dark and chaotic in order to evoke the sentiment or emotions connected to the stressful nature and circumstances of pandemic times.

Lightning Loops
A networked musical instrument you play by drawing in 3D space, trained on 164 MIDI recordings of me playing piano.

Vortex

Vortex is a visualization of photos taken through the artists life of owning digital cameras, attached to a smartphone, DSLR, or mirrorless. The photos are taken and thrown into a spinning vortex according to the time where they were taken, creating a sort of story in the chaos of the photos.

Hi,Yuri
(Prototype version)

‘Hi, Yuri’ is an AR simulation game with facial detection, gesture detection and speech recognition. We have set the purpose of prompting the theme of invisibility in our project so it will bring a healing experience to users during the Covid-19 period. The game will be involved in animation, composition calligraphy, clarity consistency communication and jelly texture cartoon characters. Along with the obvious physical implications for people who contract Covid-19, the pandemic is having a devastating mental health impact on people all over the world.