2020-2021::DATT 2300: Game Development I

Course Director: Yifat Shaik

TA’s: Sarah Vollmer and Nicholas Fox-Gieg

Introduces the essential workflows and requisite knowledge for game development through the design and creation of game prototypes using a game engine. Provides an introductory hands-on approach to the study and practice of games, gamification, and game play and their use in various applications, including video games, simulations, serious gaming, and art making contexts. The course will take practical and theoretical approaches to game production in a variety of gaming contexts. Emphasis will be on implementation, using software tools and engines found in professional game development and in the making of technology-based art practice. While a large part of the focus of the course will be on standard game techniques as applied in gaming contexts, this course will also focus on the applications in non-gaming contexts, known as gamification. Gamification involves the larger implications of game techniques in a variety of fields including interactive art, multi-stakeholder engagement, serious gaming, learning, and other problem solving scenarios. This course will also explore new and cutting edge trends in gaming, such as in the areas of alt gaming, Not Games, and urban gaming where the potential and boundaries of games and game play are being challenged and tested.


Dark Academia

Julia Sebastien

This game is a symmetrical 2-player game based around the core mechanic(s) of card drafting and set collection with some engine building elements. Over the course of eight rounds, players progress through the semesters of a typical undergraduate academic degree, collecting sets of courses from various disciplines and acquiring accommodations to impact their future gameplay.

https://steamcommunity.com/sharedfiles/filedetails/?id=2392259949


Cats Fishing

Alexandra Tarassova

A quick and simple game about cats catching fish.

https://steamcommunity.com/sharedfiles/filedetails/?id=2391726576


Pawn Run

Maksim Pralat

https://steamcommunity.com/sharedfiles/filedetails/?id=2390054260


Night’s Watch

Oluwatobi Oyero

‘Night’s Watch’ is a strategy based board game. This game is based upon some elements of chess and some elements of yu-gi-oh. The players are divided by the colours on the board. The player’s pieces are called ‘loyalists’ and coptured pieces are called ‘prisoners’. ‘Loyalists’ can either become ‘hunters’ or ‘guards’ . The game makes use of a turn-based system that involves the movement, protection and capture of pieces as well as the use of cards and dice.

https://steamcommunity.com/sharedfiles/filedetails/?id=2389899457


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